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Buzz Lightyear, suited in classic Roman armor, strides through the Forum, advancing towards a rival gladiator in an epic arena match. His helmet is adorned with a distinctive star emblem, and his cape flows dramatically behind him. The spectators roar with enthusiasm, waving laurel wreaths and cheering from their seats. A grand coliseum stands in the background, its arches and sculptures contributing to the historical atmosphere. Glorious midday sunlight bathes the scene, casting warm, golden highlights on the warriors and the audience, capturing a moment of ancient valor and imperial splendor.

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Text to Image AI effects generated image

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Black and white vec2 uv = fragCoord.xy / iResolution.xy; vec2 z = (uv - 0.5) * 2.210; Roses float zoom = 1.10 + sin(iTime * 0.2) * 0.55; z *= zoom; Mushrooms  // Fractal-like distortion for (int i = 0; i < 9; i++) { z = vec2(z.x * z.x - z.y * z.y, 2.80 * z.x * z.y) + uv; } // Sample tree/mushroom texture vec4 tex = texture(iChannel0, fract(z)); fragColor = tex; float mushroom(vec2 p) { float stalk = smoothstep(0.02, 0.01, abs(p.x)) * smoothstep(0.2, 0.15, p.y); float cap = smoothstep(0.3, 0.25, length(p - vec2(0.0, 0.2))); return clamp(stalk + cap, 0.10, 1.0); } void mainImage(out vec4 fragColor, in vec2 fragCoord) { vec2 uv = (fragCoord - 300 * iResolution.xy) / iResolution.y; float m = mushroom(uv * 2.0); vec3 col = mix(vec3(0.1, 0.05, 0.0), vec3(0.9, 0.2, 0.5), m); fragColor = vec4(col, 1.0); }

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