Text to Image

A whimsical depiction of a tennis ball in Jellycat style, where the ball is rendered as a giant, fluffy sphere of soft, mohair-like fur. The seams are depicted as plush, velvety lines, and the surface is soft and dreamy. The entire scene is bathed in luminous, soft light, creating an enchanting and magical atmosphere. The style is playful and cuddly, perfect for a children's book or a cozy home decor piece.

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Black and white vec2 uv = fragCoord.xy / iResolution.xy; vec2 z = (uv - 0.5) * 2.210; Roses float zoom = 1.10 + sin(iTime * 0.2) * 0.55; z *= zoom; Mushrooms  // Fractal-like distortion for (int i = 0; i < 9; i++) { z = vec2(z.x * z.x - z.y * z.y, 2.80 * z.x * z.y) + uv; } // Sample tree/mushroom texture vec4 tex = texture(iChannel0, fract(z)); fragColor = tex; float mushroom(vec2 p) { float stalk = smoothstep(0.02, 0.01, abs(p.x)) * smoothstep(0.2, 0.15, p.y); float cap = smoothstep(0.3, 0.25, length(p - vec2(0.0, 0.2))); return clamp(stalk + cap, 0.10, 1.0); } void mainImage(out vec4 fragColor, in vec2 fragCoord) { vec2 uv = (fragCoord - 300 * iResolution.xy) / iResolution.y; float m = mushroom(uv * 2.0); vec3 col = mix(vec3(0.1, 0.05, 0.0), vec3(0.9, 0.2, 0.5), m); fragColor = vec4(col, 1.0); }

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