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A collection of miniature workers in helmets and kitchen aprons is laboring inside a giant ice cream cone. Some are mixing ingredients with gigantic spatulas, while others are cooling ingredients on a small assembly line, as cold fog rises like vapor. The whole ambiance gives off a bustling ice cream factory vibe, filled with stairs and structures inside the cone.

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import numpy as np import matplotlib.pyplot as plt # Parameters width, height = 800, 800 zoom = 1.5 escape_radius = 10 iterations = 50 phi = (1 + np.sqrt(5)) / 2 # Golden ratio # Setup complex plane x = np.linspace(-zoom, zoom, width) y = np.linspace(-zoom, zoom, height) X, Y = np.meshgrid(x, y) Z = X + 1j * Y C = np.copy(Z) # Initialize arrays escape = np.zeros(Z.shape) angle = np.zeros(Z.shape) # Iteration loop for i in range(iterations): # Apply weird recursive fractal formula Z = (Z**phi * np.exp(1j * np.pi * Z)) / (1 + np.sin(Z)) # Mask of points that haven't escaped yet mask = np.abs(Z) < escape_radius # Store angle and iteration info angle[mask] = np.angle(Z[mask]) escape[mask] = i + 1 - np.log(np.log2(np.abs(Z[mask]) + 1e-10)) # smooth # Normalize and map to HSV hue = (angle % (2 * np.pi)) / (2 * np.pi) saturation = np.abs(np.sin(np.abs(Z))) value = np.clip(escape / iterations, 0, 1) # Combine HSV and convert to RGB HSV = np.stack((hue, saturation, value), axis=-1) RGB = plt.cm.hsv(HSV[..., 0]) * HSV[..., 1][..., None] RGB[..., :3] *= HSV[..., 2][..., None] # Apply brightness # Show result plt.figure(figsize=(8, 8)) plt.imshow(RGB, extent=(-zoom, zoom, -zoom, zoom)) plt.axis("off") plt.title("Alien Fractal Miner") plt.show()

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