3D Architectural Models
Use the provided architectural photo as reference. Generate a high-fidelity 3D building model that preserves the building’s original colors and material palette, while presented in the look of a “3D-printed architecture model.” Maintain the building’s massing and key texture details, lightly stylized for a game. Render with realistic, physically-based lighting and shadows. Show a 45° top-down (isometric) view to emphasize depth. Define materials clearly—reflective glass, metallic surfaces, concrete—so it reads as a high-quality, game-engine-ready render. Pure white background.
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