Text to Image

A charismatic male pirate with long, braided black hair and a mischievous, twinkling blue eye (with an eye patch on the other), dressed in a frilly shirt, leather pants, and a tricorn hat. He wields a gleaming cutlass and clutches a tattered treasure map, standing on the deck of a majestic ship with billowing sails and a tumultuous, stormy sea in the background. The card is framed by a weathered wooden border adorned with nautical symbols and pirate emblems, featuring a rough, salty texture. The image is richly detailed, with dramatic, stormy lighting, glistening water effects, and a swashbuckling, adventurous spirit, presenting a captivating masterpiece in the style of collectible card games.

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Text to Image AI effects generated image

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// Japanese Scroll Shader - Black, Red, Grey void mainImage(out vec4 fragColor, in vec2 fragCoord) { vec2 uv = fragCoord.xy / iResolution.xy; uv.y = 1.0 - uv.y; // flip Y for scroll feel vec2 p = (uv - 0.5) * 2.0; // Scroll-like vertical flow float t = iTime * 0.2; float flow = sin(p.y * 3.0 + t) * 0.2; p.x += flow; // Radial sumi ink distortion float r = length(p); float inkStroke = smoothstep(0.3, 0.05, abs(sin(p.y * 6.0 + t) * cos(p.x * 4.0 + t))); // Ink wash gradient float wash = smoothstep(0.8, 0.2, r + 0.1 * sin(p.y * 10.0 + t)); // Red circle "sun" motif float sun = smoothstep(0.15, 0.12, length(p - vec2(0.0, 0.4))); // Combine layers vec3 greyInk = mix(vec3(1.0), vec3(0.1), wash * 0.8 + inkStroke * 0.9); greyInk = mix(greyInk, vec3(1.0, 0.1, 0.1), sun); // Red sun fragColor = vec4(greyInk, 1.0); }

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