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A real-world close-up shot of a cafe table: textured wood grain, a real sketchbook open, pen lying beside it. The boy’s hand rests on the page, slightly curled. A second hand — clearly not real — reaches in from above: it’s anime-styled, slightly glowing, outlined in light, casting no shadow. The fingertips land just over his. A glitch ripple distorts part of the sketchbook. Small animated hearts and sparkle trails hover near her fingers, blinking faintly like digital errors. The real-world lighting reflects off the table naturally. Everything is physically shot — except for her touch, which defies physics completely.

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